Method EnableMocaLib2InfoLog
EnableMocaLib2InfoLog()
Turns on MocaLib2's informational logs for this session. Named with the MocaLib2 prefix to make
clear it only affects logging from inside the library — the game's own Debug.Log output is
untouched. Call it as early as possible (e.g. in a #if DEVELOPMENT_BUILD block or from a
debug menu) so the entry logs of the first InitializeAsync calls are captured too.
public static void EnableMocaLib2InfoLog()